Intro to Unreal–Week 2 Playthrough
January 30th, 2009 | View Comments
As has been mentioned previously on Crunch Time, I’m currently enrolled in Intro To Unreal at Gnomon, which is taught by Waylon Brinck, the CG Supervisor at EA Los Angeles. Above are the fruits of my labor after Week 2, which shows the UT Level’s BSP laid out, textures applied, AI paths set and weapon spawns configured. There still a lot of work to go, but I’ve got 8 weeks more to learn the tips and tricks of the editor. I’ll post a playthrough each week to show how its progressing, and in the end, release the level for all to play! Once I learn how to build and bug-test the level I might release a “beta test” and take your feedback (you’ll need Unreal Tournament 3 to play).





